Aviation Compliance Monitoring demo
Runs the internal audit program against FAA and EASA rules, findings and corrective actions 1:34
What the demo shows
Runs the internal audit program against FAA and EASA rules, findings and corrective actions
The year's internal audit program sits on one circle: twelve months around the edge, six audit areas as lanes, every audit a node. Between audits, an Evidence Sampling Agent samples operational records every night — MEL deferrals, training records, dispatch releases, NOTOCs, station checklists — and a Rule Checker confirms each flag against the regulation and the manual before an auditor sees it. A Finding Drafter writes the finding with its references, a Root Cause Agent asks the department why in the thread, and a Corrective Action Agent drafts the plan. The Program Planner proposes moving an audit earlier when risk rises. Auditors confirm or dismiss every finding, the Compliance Monitoring Manager approves every program change and plan, and an Effectiveness Check Agent re-samples before anything closes.
Transcript
- Aviation Compliance Monitoring runs an airline's internal audit program for compliance managers and auditors.
- Each area is audited once a year.
- Between audits, nobody looks.
- Here the year's audits sit on one circle.
- The dots are what agents found.
- Overnight, an agent sampled 400-mil deferrals.
- An 809-CV flew a Category C item 11 days against a 10-day limit.
- A second agent confirmed the rule, citing every passage.
- A third drafted a Level 2 finding.
- The auditor confirms and signs it.
- Maintenance explains in the thread, The overnight desk lost a controller.
- The planner proposes moving the maintenance audit to November.
- Dana approves the move with a reason, then the corrective action plan and its due dates.
- Every finding cited, every decision signed, every step logged.
- Found four months early.
- Fines reach $75,000 of violation.
- Built on Botminds: agents, data, screens, and governance on one platform.
Transcribed from the film’s narration. Captions are on the player.